Drop Bear Bytes is hiring a Mid-Senior Unity Game Developer

Drop Bear Bytes is looking for a Unity Developer with 4+ years experience, ideally who has shipped 1 or more commercial video game titles, but we are happy to look at candidates from related fields who would be a good team fit!

We are looking for someone to join the growing team working on Broken Roads, a narrative-driven post-apocalyptic CRPG set in Australia. We are a 100% remote work studio with team members in Australia, North America, Europe, and Africa, and the successful candidate will work with multiple other developers, level designers and narrative designers on a wide range of tasks including new gameplay mechanics, system improvements, and editor tools.

They will be expected to engage with a wide range of personalities, from the CFO down to work experience students who may be joining the project for a week or two.

The role is full-time, permanent and fully remote, but the applicant must be based in Australia. Competitive salary + super.

Role and responsibilities:

  • Help the team with feature development, bug fixing, source control, and all things Unity/C#

  • Identify editor tools or plugins which can improve workflow

  • Use your technical expertise to support the team in Australia, South Africa and Europe

  • Picking up and becoming familiar with an existing codebase and existing workflows

  • Engaging with external developers and QA teams, but being our ‘in-house expert’

  • Clear, efficient communications to both internal and external stakeholders

  • Essential to be mindful and respectful of all team members

  • Able to code to and advise on industry-standard best practises

  • Excellent time management is essential as the role is fully remote

Experience needed:

  • Deep understanding of and experience in Unity (2020.3.x)

  • Expert C# knowledge

  • Strong Git and source control knowledge

  • Excellent debugging skills

  • Shipped at least 1 commercial title on PC and/or console

  • Experience with packages: Input System, Addressables, TextMeshPro

  • Familiarity with the Universal Render Pipeline a plus

  • Knowledge of SOLID and KISS principles

  • Agile project management familiarity (JIRA & Confluence in particular)

  • Proven ability to work as part of a distributed team

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If you don’t meet all the requirements above, please apply anyway if you think you are a good fit and you are excited about the project! Please send a CV and cover letter to team@dropbearbytes.com, including salary expectations and availability. We’re hoping to hire for this role by mid-May 2022, but longer notice periods will be considered for the right candidate.

Drop Bear Bytes is an Equal Opportunity employer committed to diversity in the workplace. All qualified applicants will receive equal consideration for employment without regard to race, colour, religion, sex, sexual orientation, age, national origin, disability, protected veteran status, gender identity or any other factor protected by applicable federal, state or local laws.

Drop Bear Bytes is also committed to working with and providing reasonable accommodations to individuals with disabilities. Please let us know if you need an accommodation at any point during the interview process.

Craig Ritchie