January 2022 update

Hello and welcome to 2022, everyone!

The team at Drop Bear Bytes are slowly crawling out of their holiday haze and gearing up for a massive year rounding out the content in Broken Roads.

We’ve got some great announcements coming in the next few months (possibly next few weeks, but let’s see!) and one of the first we’re happy to say is that we’re going to commit to fortnightly updates on YouTube, which will all be posted to Steam as well.

Steam community growth

Steam has grown into our largest following (as you can see in the image above, we’re at over 5,000 people, a stat which can be tracked on SteamDB) and we’re really stoked to be ranked at #259 out of all wishlisted games. To put it in perspective, there were over 10,000 games launched on Steam in 2020 and there are well over 50,000 games listed on the platform in total.

So that means Broken Roads is ranked in the top 0.5% of all the titles on Steam. (It’s never enough, though, so tell everyone to wishlist our game!)

Upcoming videos

We’re really ramping up the video content this year, and planning to release the likes of more time lapses from the artists, interviews with various members of the team, dev commentary playthroughs with specific Q&A of characters and locations, and much more. We’re going to show off each origin story in more detail, take a deep dive into the development of different audio tracks, and of course a couple secrets we have up our sleeves. Much more to come.

2021 highlights and wrap-up

-          Our Discord community grew to over 400 members. Come say hi!

-          During Melbourne International Games Week (MIGW) in October, we posted our first ever AMA (hosted by Tim Sunderland, Kerstin Evans and Craig Ritchie):


-          Tim and Craig then recorded some early game live play with commentary, also for MIGW:


-          Next up, our art team hosted their own live stream for the MIGW Steam Festival:


-          Sara Laubscher, a 2D & 3D Artist working on Broken Roads, recorded this video of herself texturing one of the children in the game. Enjoy this 15x-speed timelapse of her work:


-          Another time-lapse, this time from James Giles, our Gameplay animator on Broken Roads. He recorded this video of himself rigging and skinning a character in the game:


-          In case you missed it, in late November we posted a dev commentary video with Colin McComb, Tim Sunderland and Craig Ritchie running through some Aldersyde & Surveyor origin story content:

-          Our August trailer has been viewed over 100,000 times across YouTube and social platforms. If you’ve not yet watched it, a) shame on you, and b) here it is:


And that’s what we’ve been up to for the last few months. We’re really looking forward to bringing you much more content this year, and as always showing off what the Drop Bear team are working on!

- Craig Ritchie, Founder & Game Director

Craig Ritchie